Create New Event
Select Database
Select Event
Point System
Lineup Rules
Track Points
Event Classes
Event Groups
Payouts
Existing Drivers
New Drivers
Edit Entry
Drag and Drop
Printing Lineups
Export to Westhold
Adding to Race Order
Removing from Race Order
Importing from Westhold
Speednet Double Click
Posting, Un-Posting
Create New Event (See below)
Select the Database - Browse to find and select the database that you want to use. There are no limits on the number of databases. If you need more databases, just make a copy of an existing database and name it accordingly. Make sure it has a file extension of .MDB or the system will not be able to find it.
Select the Event - Once a database has been selected the dropdown list will have every event in that database, sorted by oldest first (latest events will be at the top of the list). Select the event that you want to manage and then click the "Manage Selected Event" button.
Clicking the "Create New Event" button brings up the following screen.
image S0_2 Create new event
- Enter the name and the date of your event.
- Both the name and the date can be edited later on the Event/Class setup screen. (Step 1)
Note: The name of the event will get printed on almost all reports so use upper and lower case accordingly
Important: The date will be used for the points and payout systems - once an event has been scored, it's important to NOT change this date.
Tip: If the new event will have the same class/group structure of a previous event, you can save time by "Cloning An Event".
Click the Save button to save your new event.
After saving, you will get the initial screen again and, it will automatically select the new event that you just created.
Setup Event (See image S1_01 below)
For a USRA event using USRA points and USRA Passing Point rules:
Select USRA in the Base Point System
Select Track Pts if this is a Points Race
Select Use Points System
Select Heat Points
Select Heat Passing Points
For an IMCA event using IMCA points and IMCA Lineup Rules:
Select IMCA Lineup Rules* (see below)
Select IMCA in the Base Point System
Select Track Pts if this is a Points Race
*IMCA Lineup Rules means:
A-Features get inverted x positions (depending on number of heats)
Missing two events in a row sets Drivers Average to ZERO for the event
Can be used with any event (IMCA, USRA, WISSOTA, none, etc)
Pills - Select if using the Pill System to determine starting positions.
If not selected, the pill number will not be visible on the SignUps page
If selected, set the Max number that will be generated.
Click the Save Event Settings button when done with the Event Settings
Class and Runs Setup continued below screen image.
Speednet Users: If you have used Speednet, the steps needed to setup an event in SS1 are very similar. About the only difference is that Speednet uses several screens to setup the classes, runs, etc. In SS1, they are all on one page, one screen for quick, easy access and most importantly, easy to learn and easy to train.
Step 1 - Setup Classes
Add all of the classes that will be in your event pane
To add a class to the event, double click the class in the Available pane
To delete a class from the event, double click the class in the Classes in Event pane
Repeat until all classes for the event have been added
Step 2 - Setup Groups and Runs
Starting with the first class, select/highlight the class in the Classes in Event pane
Double-Click the Grp/Run that's to be added from the Avail Grps/Run pane
NOTE: You must add the Grp/Run in the exact order that they will be run
To Remove a Grp/Run after it has been added, Right Click the Grp/Run and select Remove
Continue the process for all Grps/Runs for the selected class (go to Step 2 above)
Repeat the process for all classes in the event (go to Step 1 above)
Step 3 - Set the Start-By, # of races, rows, Start-Determined-By for each Group/Run
Select/Highlight the class in the Classes in Event pane
Select/Highlight the first Grp/Run for that class
Enter the number of races in the Races column for that Group/Run
NOTE: When initially setting up the event, you probably won't know how many races
will be set for a particular Grp/Run because you probably won't know how many signups you will have for
that class. No worries - Set the number of races to your best-guess - it can easily be changed later when you DO
know how many signups you have for that class.
Use the dropdown to select how the start of the selected Grp/Run will be determined
Continue the process for all Grps/Runs for the selected class (go to Step 2 above)
AFTER you have added (repeat..) AFTER you have added ALL of the Grps and Runs for the class you will set the From's/To for each run
Step 4 - Set the From's/To for each Group/Run
With the class still selected in the Classes in Event pane from the above,
Select/highlight the first Grp/Run for that class
Set both the From and the To for each of the the Group/Runs
Continue the process for all Grps/Runs for the selected class (go to Step 1 above)
After you have completed ALL of the From's/To's for ALL Grps/Runs of the selected class, click the Save Runs button.
BIGTIME TIMESAVER TIP: You can save a LOT of time here. After you have completed ALL of the Grps/Runs for a class click the Save Default button. This will save all settings so they can be recalled and set for each class
HOW? After you have clicked the Save Default button, select/highlight the next class in the Classes in Event pane, then click the Get Default button. You can then just edit each of the Grps/Runs as necessary instead of having to re-create each one. Don't forget to click the Save Runs button for each class !!
Continue the process by selecting the next class in the Classes in Event pane until ALL Grps/Runs for All classes have been set.
Don't forget to click the Save Runs button for each class !!
NOTE: When initially setting up the event, you probably won't know how many races will be set for a particular Grp/Run, nor how many to advance because you won't know how many signups you'll have for the class - No worries - Use your best guess because everything can be can easily be changed later when you DO know how many signups you have for the classes.
Speednet Users: If you have used Speednet, the steps needed to add new entries to an event differ quite a bit.
In Speednet a driver must be added to a class before he can be added to the event in that class.
With SS1, there is no such requirement.
In Speednet, there are active and in-active drivers requiring you to "De-activate" or "Activate" a driver.
Again, not a requirement in SS1.
In Speednet at signup, the driver is asked for his number and his class
so that he can be looked up and added to the event.
In SS1 all he has to provide is his last name.
It's a different method to learn, but you will find that the SS1 method of simply asking for the
driver's last name is significantly faster and easier to register for the event.
In Speednet the drivers car number is key - everything hinges around that number. If the number
changes from one event to another, lots of things become difficult.
In SS1, it's the driver himself that everything is based on. He can change his number at every event
if he wants - nothing is affected.
In Speednet the drivers class is also super critical. If he changes classes from one event to another,
lots of things again become difficult. Add him to the class, activate him, then add him to the event.
In SS1, the driver can change classes or even signup for multiple classes all in the same event with one click of
the mouse.
You'll find other differences in SS1 that make the system easier to use and, a lot faster. Things like "mouse required"
when doing lookups instead of optional keyboard short cuts, etc.
The Two Most Important Keys - The ESC key and the INSERT key
The ESC key clears the screen and places the cursor focus on the drivers last name, ready to be entered
The INSERT is used to quickly add a new driver, one that has never signed up before.
Signing up a driver
Hit the ESC key to clear the screen and get ready to enter the drivers last name
Start typing the drivers last name. As you type the letters to their last name, the system will immediately start looking for the driver. If the driver is found in the database as you type the letters of their last name, their name will be highlighted in the left pane. If found, all you have to do is hit the ENTER key and the driver info pane will be populated with his info. You can also use the arrow keys or the mouse to select a driver if you see them in the list.
Hit the ENTER key to select a highlighted driver. The system will then move the focus to the Add New Class dropdown box where you can select the class that the drivers wants to sign up for.
Use the TAB key or the ENTER key to quickly move to the car number, the pill (if being used) and the transponder number (if being used). Hitting the ENTER key will move you to each next field until it focuses on the add New button. Hitting the ENTER key one last time adds the driver to the event
When done with the entry, hit the ESC key to clear the screen to get ready to enter the NEXT driver. The Driver Info screen will clear and the cursor will again be positioned on the last name, ready for you to enter the Last Name of the next signup.
Tip: If you can refrain from the habit of grabbing that mouse, you'll find that in this case, using the keyboard is a lot faster. Yes, you can still use the mouse but, the keyboard is faster - a LOT faster!
Signing up a NEW driver
Ok, you started typing the drivers last name and nothing - they are not found.
Hit the INSERT key to bring up the Quick Add screen.
Like before, use the TAB key or the ENTER key to quickly move from one field to another and when all fields have been entered, hitting the ENTER key one last time adds the driver to the database and, immediately returns to the main screen where his class can be entered.
Tip: To edit the signup after it has been added, click the class in the class list box at the bottom of the screen - you will be able to Delete the class, Edit the entry, or even Move the driver to another class.
After you have entered all signups, you now know how many entries you have for each class so you can go back to the Event and Classes screen (Step 1) and make any adjustments to the Grps/Runs for each class.
Don't forget to click the Save Runs button for each class !!
SS1 has the same drag-n-drop as Speednet to move drivers around but it also has the ability to change the entire lineup based on how you sort the grid on the left. Click any column heading and then click the ReGrid button.
Provisional entries into any of the races (heats, features, LCQ, etc)
Grid-type print-outs as well as Condensed Printouts for gate lineups.
You can print the lineup for one class, or all of the classes at one time
You can export the lineup for one class, or all of the classes at one time
Double-Click in the Left pane to Add a race to the race order.
Double-Click in the Right pane to Remove a race from the race order.
Left Click to Drag-n-Drop a race in the Right pane to Move the race up or down in the race order.
Speednet Users: In Speednet, you double-click
a driver to set his finish.
In SS1, You can do the same, but in addition to the double-click, you
can also manually enter their place and best of all, you can import the Westhold results and score the
entire race in just a few seconds. With the import, you'll also be able to tell when a driver has a DNS.
image S5_1 Heat race, Not yet scored
image S5_2 Heat race, after scoring
image S5_3 Feature, after scoring
Speednet Users: In Speednet, if you need to change the scoring, or the payout, or the points for a driver after you have already posted (for example, change a driver to a DQ), before you can make any change, you must UnPost the results for that race. The huge problem with UnPosting in Speednet is that when Speednet does the UnPost, it deletes all of the results for all drivers in that race forcing you to re-enter everything all over again.
In SS1 when you UnPost, the results will NOT be deleted and, you can easily make any edits that you might need.
In SS1, you can also make edits to the points or payouts without having to UnPost.